RTS2D
|
getAction() | Gui | |
getHeight() | Gui | |
getPx() | Gui | |
getPy() | Gui | |
getWidth() | Gui | |
Gui(const Theme &theme, ALLEGRO_DISPLAY *display) | Gui | |
render() | Gui | |
setGame(Game *game) | Gui | |
setHeight(float height) | Gui | |
setPx(float px) | Gui | |
setPy(float py) | Gui | |
setRectangle(float px, float py, float width, float height) | Gui | |
setSelect(std::vector< Unit * > select) | Gui | |
setSelectBuilding(Building *selectBuilding) | Gui | |
setWidth(float width) | Gui | |
update(int aState) | Gui | |
~Gui() | Gui | [virtual] |