RTS2D
|
getBuildingSet() | Player | |
getColor() | Player | |
getGold() | Player | |
getTeam() | Player | |
getUnitCap() | Player | |
getUnitCount() | Player | |
getUnitSet() | Player | |
insertBuilding(Building *building) | Player | |
insertUnit(Unit *unit) | Player | |
Player(int team, int gold, int unitCap, ALLEGRO_COLOR color) | Player | |
removeBuilding(Building *building) | Player | |
removeUnit(Unit *unit) | Player | |
setUnitCap(int unitCap) | Player | |
setUnitCount(int unitCount) | Player | |
sumGold(int gold) | Player | |
sumUnitCount(int unitCount) | Player | |
~Player() | Player | [virtual] |