RTS2D
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getAction(int type) | UnitProperty | |
getAggroRadius(int type) | UnitProperty | |
getAttackSpeed(int type) | UnitProperty | |
getBitmap(int type) | UnitProperty | |
getCost(int type) | UnitProperty | |
getCount(int type) | UnitProperty | |
getDamage(int type) | UnitProperty | |
getIcon(int type) | UnitProperty | |
getMaxHp(int type) | UnitProperty | |
getName(int type) | UnitProperty | |
getProjectile(int type) | UnitProperty | |
getRadius(int type) | UnitProperty | |
getRange(int type) | UnitProperty | |
getSpeed(int type) | UnitProperty | |
getTime(int type) | UnitProperty | |
getType(std::string name) | UnitProperty | |
loadAction() | UnitProperty | |
loadAggroRadius() | UnitProperty | |
loadAttackSpeed() | UnitProperty | |
loadBitmap() | UnitProperty | |
loadCost() | UnitProperty | |
loadCount() | UnitProperty | |
loadDamage() | UnitProperty | |
loadIcon() | UnitProperty | |
loadMaxHp() | UnitProperty | |
loadName() | UnitProperty | |
loadProjectile() | UnitProperty | |
loadRadius() | UnitProperty | |
loadRange() | UnitProperty | |
loadSpeed() | UnitProperty | |
loadTime() | UnitProperty | |
~UnitProperty() | UnitProperty | [virtual] |