RTS2D
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00001 #ifndef SQUADMANAGER_H 00002 #include "Manager.h" 00003 #include "InfoManager.h" 00004 #define SQUADMANAGER_H 00005 00009 class SquadManager : public Manager { 00010 public: 00011 SquadManager(Game* game, Player* player, InfoManager* infoManager); 00012 virtual ~SquadManager(); 00013 void run(); 00014 int currentState; 00015 void attackMove(float px, float py); 00016 int getSquadQuantity(); 00017 protected: 00018 private: 00019 InfoManager* infoManager_; 00020 }; 00021 00022 #endif // SQUADMANAGER_H