RTS2D
include/ai/ProductionManager.h
00001 #ifndef PRODUCTIONMANAGER_H
00002 #include "Manager.h"
00003 #include "InfoManager.h"
00004 #define PRODUCTIONMANAGER_H
00005 
00009 class ProductionManager : public Manager {
00010 public:
00011     ProductionManager(Game* game, Player* player, InfoManager* infoManager);
00012     virtual ~ProductionManager();
00013     void run();
00014 protected:
00015 private:
00016     InfoManager* infoManager_;
00017 };
00018 
00019 #endif // PRODUCTIONMANAGER_H
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