RTS2D
|
attackMove(float px, float py) | SquadManager | |
getSquadQuantity() | SquadManager | |
Manager(Game *game, Player *player) | Manager | |
run() | SquadManager | [virtual] |
SquadManager(Game *game, Player *player, InfoManager *infoManager) | SquadManager | |
~Manager() | Manager | [virtual] |
~SquadManager() | SquadManager | [virtual] |