RTS2D
|
00001 #ifndef MANAGER_H 00002 #include "Game.h" 00003 #define MANAGER_H 00004 00008 class Manager { 00009 public: 00010 Manager(Game* game, Player* player); 00011 virtual ~Manager(); 00012 virtual void run() = 0; 00013 protected: 00014 Game* game_; 00015 Player* player_; 00016 private: 00017 00018 }; 00019 00020 #endif // MANAGER_H