Line data Source code
1 : /*
2 : * Copyright 2011 Red Hat Inc.
3 : * All Rights Reserved.
4 : *
5 : * Permission is hereby granted, free of charge, to any person obtaining a
6 : * copy of this software and associated documentation files (the
7 : * "Software"), to deal in the Software without restriction, including
8 : * without limitation the rights to use, copy, modify, merge, publish,
9 : * distribute, sub license, and/or sell copies of the Software, and to
10 : * permit persons to whom the Software is furnished to do so, subject to
11 : * the following conditions:
12 : *
13 : * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 : * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 : * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 : * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 : * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 : * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 : * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 : *
21 : * The above copyright notice and this permission notice (including the
22 : * next paragraph) shall be included in all copies or substantial portions
23 : * of the Software.
24 : *
25 : */
26 : /*
27 : * Authors:
28 : * Jerome Glisse <glisse@freedesktop.org>
29 : */
30 : /* Algorithm:
31 : *
32 : * We store the last allocated bo in "hole", we always try to allocate
33 : * after the last allocated bo. Principle is that in a linear GPU ring
34 : * progression was is after last is the oldest bo we allocated and thus
35 : * the first one that should no longer be in use by the GPU.
36 : *
37 : * If it's not the case we skip over the bo after last to the closest
38 : * done bo if such one exist. If none exist and we are not asked to
39 : * block we report failure to allocate.
40 : *
41 : * If we are asked to block we wait on all the oldest fence of all
42 : * rings. We just wait for any of those fence to complete.
43 : */
44 :
45 : #include "amdgpu.h"
46 :
47 : static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
48 : static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
49 :
50 0 : int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
51 : struct amdgpu_sa_manager *sa_manager,
52 : unsigned size, u32 align, u32 domain)
53 : {
54 : int i, r;
55 :
56 0 : init_waitqueue_head(&sa_manager->wq);
57 0 : sa_manager->bo = NULL;
58 0 : sa_manager->size = size;
59 0 : sa_manager->domain = domain;
60 0 : sa_manager->align = align;
61 0 : sa_manager->hole = &sa_manager->olist;
62 0 : INIT_LIST_HEAD(&sa_manager->olist);
63 0 : for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
64 0 : INIT_LIST_HEAD(&sa_manager->flist[i]);
65 :
66 0 : r = amdgpu_bo_create_kernel(adev, size, align, domain, &sa_manager->bo,
67 0 : &sa_manager->gpu_addr, &sa_manager->cpu_ptr);
68 0 : if (r) {
69 0 : dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
70 0 : return r;
71 : }
72 :
73 0 : memset(sa_manager->cpu_ptr, 0, sa_manager->size);
74 0 : return r;
75 : }
76 :
77 0 : void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
78 : struct amdgpu_sa_manager *sa_manager)
79 : {
80 : struct amdgpu_sa_bo *sa_bo, *tmp;
81 :
82 0 : if (sa_manager->bo == NULL) {
83 0 : dev_err(adev->dev, "no bo for sa manager\n");
84 0 : return;
85 : }
86 :
87 0 : if (!list_empty(&sa_manager->olist)) {
88 0 : sa_manager->hole = &sa_manager->olist,
89 0 : amdgpu_sa_bo_try_free(sa_manager);
90 0 : if (!list_empty(&sa_manager->olist)) {
91 0 : dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
92 : }
93 : }
94 0 : list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
95 0 : amdgpu_sa_bo_remove_locked(sa_bo);
96 : }
97 :
98 0 : amdgpu_bo_free_kernel(&sa_manager->bo, &sa_manager->gpu_addr, &sa_manager->cpu_ptr);
99 0 : sa_manager->size = 0;
100 : }
101 :
102 0 : static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
103 : {
104 0 : struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
105 0 : if (sa_manager->hole == &sa_bo->olist) {
106 0 : sa_manager->hole = sa_bo->olist.prev;
107 : }
108 0 : list_del_init(&sa_bo->olist);
109 0 : list_del_init(&sa_bo->flist);
110 0 : dma_fence_put(sa_bo->fence);
111 0 : kfree(sa_bo);
112 0 : }
113 :
114 0 : static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
115 : {
116 : struct amdgpu_sa_bo *sa_bo, *tmp;
117 :
118 0 : if (sa_manager->hole->next == &sa_manager->olist)
119 : return;
120 :
121 0 : sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
122 0 : list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
123 0 : if (sa_bo->fence == NULL ||
124 0 : !dma_fence_is_signaled(sa_bo->fence)) {
125 : return;
126 : }
127 0 : amdgpu_sa_bo_remove_locked(sa_bo);
128 : }
129 : }
130 :
131 : static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
132 : {
133 0 : struct list_head *hole = sa_manager->hole;
134 :
135 0 : if (hole != &sa_manager->olist) {
136 0 : return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
137 : }
138 : return 0;
139 : }
140 :
141 : static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
142 : {
143 0 : struct list_head *hole = sa_manager->hole;
144 :
145 0 : if (hole->next != &sa_manager->olist) {
146 0 : return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
147 : }
148 0 : return sa_manager->size;
149 : }
150 :
151 0 : static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
152 : struct amdgpu_sa_bo *sa_bo,
153 : unsigned size, unsigned align)
154 : {
155 : unsigned soffset, eoffset, wasted;
156 :
157 0 : soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
158 0 : eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
159 0 : wasted = (align - (soffset % align)) % align;
160 :
161 0 : if ((eoffset - soffset) >= (size + wasted)) {
162 0 : soffset += wasted;
163 :
164 0 : sa_bo->manager = sa_manager;
165 0 : sa_bo->soffset = soffset;
166 0 : sa_bo->eoffset = soffset + size;
167 0 : list_add(&sa_bo->olist, sa_manager->hole);
168 0 : INIT_LIST_HEAD(&sa_bo->flist);
169 0 : sa_manager->hole = &sa_bo->olist;
170 0 : return true;
171 : }
172 : return false;
173 : }
174 :
175 : /**
176 : * amdgpu_sa_event - Check if we can stop waiting
177 : *
178 : * @sa_manager: pointer to the sa_manager
179 : * @size: number of bytes we want to allocate
180 : * @align: alignment we need to match
181 : *
182 : * Check if either there is a fence we can wait for or
183 : * enough free memory to satisfy the allocation directly
184 : */
185 0 : static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
186 : unsigned size, unsigned align)
187 : {
188 : unsigned soffset, eoffset, wasted;
189 : int i;
190 :
191 0 : for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
192 0 : if (!list_empty(&sa_manager->flist[i]))
193 : return true;
194 :
195 0 : soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
196 0 : eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
197 0 : wasted = (align - (soffset % align)) % align;
198 :
199 0 : if ((eoffset - soffset) >= (size + wasted)) {
200 : return true;
201 : }
202 :
203 0 : return false;
204 : }
205 :
206 0 : static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
207 : struct dma_fence **fences,
208 : unsigned *tries)
209 : {
210 0 : struct amdgpu_sa_bo *best_bo = NULL;
211 : unsigned i, soffset, best, tmp;
212 :
213 : /* if hole points to the end of the buffer */
214 0 : if (sa_manager->hole->next == &sa_manager->olist) {
215 : /* try again with its beginning */
216 0 : sa_manager->hole = &sa_manager->olist;
217 0 : return true;
218 : }
219 :
220 0 : soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
221 : /* to handle wrap around we add sa_manager->size */
222 0 : best = sa_manager->size * 2;
223 : /* go over all fence list and try to find the closest sa_bo
224 : * of the current last
225 : */
226 0 : for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i) {
227 : struct amdgpu_sa_bo *sa_bo;
228 :
229 0 : fences[i] = NULL;
230 :
231 0 : if (list_empty(&sa_manager->flist[i]))
232 0 : continue;
233 :
234 0 : sa_bo = list_first_entry(&sa_manager->flist[i],
235 : struct amdgpu_sa_bo, flist);
236 :
237 0 : if (!dma_fence_is_signaled(sa_bo->fence)) {
238 0 : fences[i] = sa_bo->fence;
239 0 : continue;
240 : }
241 :
242 : /* limit the number of tries each ring gets */
243 0 : if (tries[i] > 2) {
244 0 : continue;
245 : }
246 :
247 0 : tmp = sa_bo->soffset;
248 0 : if (tmp < soffset) {
249 : /* wrap around, pretend it's after */
250 0 : tmp += sa_manager->size;
251 : }
252 0 : tmp -= soffset;
253 0 : if (tmp < best) {
254 : /* this sa bo is the closest one */
255 0 : best = tmp;
256 0 : best_bo = sa_bo;
257 : }
258 : }
259 :
260 0 : if (best_bo) {
261 0 : uint32_t idx = best_bo->fence->context;
262 :
263 0 : idx %= AMDGPU_SA_NUM_FENCE_LISTS;
264 0 : ++tries[idx];
265 0 : sa_manager->hole = best_bo->olist.prev;
266 :
267 : /* we knew that this one is signaled,
268 : so it's save to remote it */
269 0 : amdgpu_sa_bo_remove_locked(best_bo);
270 0 : return true;
271 : }
272 : return false;
273 : }
274 :
275 0 : int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
276 : struct amdgpu_sa_bo **sa_bo,
277 : unsigned size, unsigned align)
278 : {
279 : struct dma_fence *fences[AMDGPU_SA_NUM_FENCE_LISTS];
280 : unsigned tries[AMDGPU_SA_NUM_FENCE_LISTS];
281 : unsigned count;
282 : int i, r;
283 : signed long t;
284 :
285 0 : if (WARN_ON_ONCE(align > sa_manager->align))
286 : return -EINVAL;
287 :
288 0 : if (WARN_ON_ONCE(size > sa_manager->size))
289 : return -EINVAL;
290 :
291 0 : *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
292 0 : if (!(*sa_bo))
293 : return -ENOMEM;
294 0 : (*sa_bo)->manager = sa_manager;
295 0 : (*sa_bo)->fence = NULL;
296 0 : INIT_LIST_HEAD(&(*sa_bo)->olist);
297 0 : INIT_LIST_HEAD(&(*sa_bo)->flist);
298 :
299 0 : spin_lock(&sa_manager->wq.lock);
300 : do {
301 0 : for (i = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
302 0 : tries[i] = 0;
303 :
304 : do {
305 0 : amdgpu_sa_bo_try_free(sa_manager);
306 :
307 0 : if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
308 : size, align)) {
309 0 : spin_unlock(&sa_manager->wq.lock);
310 0 : return 0;
311 : }
312 :
313 : /* see if we can skip over some allocations */
314 0 : } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
315 :
316 0 : for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
317 0 : if (fences[i])
318 0 : fences[count++] = dma_fence_get(fences[i]);
319 :
320 0 : if (count) {
321 0 : spin_unlock(&sa_manager->wq.lock);
322 0 : t = dma_fence_wait_any_timeout(fences, count, false,
323 : MAX_SCHEDULE_TIMEOUT,
324 : NULL);
325 0 : for (i = 0; i < count; ++i)
326 0 : dma_fence_put(fences[i]);
327 :
328 0 : r = (t > 0) ? 0 : t;
329 0 : spin_lock(&sa_manager->wq.lock);
330 : } else {
331 : /* if we have nothing to wait for block */
332 0 : r = wait_event_interruptible_locked(
333 : sa_manager->wq,
334 : amdgpu_sa_event(sa_manager, size, align)
335 : );
336 : }
337 :
338 0 : } while (!r);
339 :
340 0 : spin_unlock(&sa_manager->wq.lock);
341 0 : kfree(*sa_bo);
342 0 : *sa_bo = NULL;
343 0 : return r;
344 : }
345 :
346 0 : void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
347 : struct dma_fence *fence)
348 : {
349 : struct amdgpu_sa_manager *sa_manager;
350 :
351 0 : if (sa_bo == NULL || *sa_bo == NULL) {
352 : return;
353 : }
354 :
355 0 : sa_manager = (*sa_bo)->manager;
356 0 : spin_lock(&sa_manager->wq.lock);
357 0 : if (fence && !dma_fence_is_signaled(fence)) {
358 : uint32_t idx;
359 :
360 0 : (*sa_bo)->fence = dma_fence_get(fence);
361 0 : idx = fence->context % AMDGPU_SA_NUM_FENCE_LISTS;
362 0 : list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
363 : } else {
364 0 : amdgpu_sa_bo_remove_locked(*sa_bo);
365 : }
366 0 : wake_up_all_locked(&sa_manager->wq);
367 0 : spin_unlock(&sa_manager->wq.lock);
368 0 : *sa_bo = NULL;
369 : }
370 :
371 : #if defined(CONFIG_DEBUG_FS)
372 :
373 : void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
374 : struct seq_file *m)
375 : {
376 : struct amdgpu_sa_bo *i;
377 :
378 : spin_lock(&sa_manager->wq.lock);
379 : list_for_each_entry(i, &sa_manager->olist, olist) {
380 : uint64_t soffset = i->soffset + sa_manager->gpu_addr;
381 : uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
382 : if (&i->olist == sa_manager->hole) {
383 : seq_printf(m, ">");
384 : } else {
385 : seq_printf(m, " ");
386 : }
387 : seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
388 : soffset, eoffset, eoffset - soffset);
389 :
390 : if (i->fence)
391 : seq_printf(m, " protected by 0x%016llx on context %llu",
392 : i->fence->seqno, i->fence->context);
393 :
394 : seq_printf(m, "\n");
395 : }
396 : spin_unlock(&sa_manager->wq.lock);
397 : }
398 : #endif
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