LCOV - code coverage report
Current view: top level - include/linux - bitmap.h (source / functions) Hit Total Coverage
Test: coverage.info Lines: 21 48 43.8 %
Date: 2022-12-09 01:23:36 Functions: 2 3 66.7 %

          Line data    Source code
       1             : /* SPDX-License-Identifier: GPL-2.0 */
       2             : #ifndef __LINUX_BITMAP_H
       3             : #define __LINUX_BITMAP_H
       4             : 
       5             : #ifndef __ASSEMBLY__
       6             : 
       7             : #include <linux/align.h>
       8             : #include <linux/bitops.h>
       9             : #include <linux/find.h>
      10             : #include <linux/limits.h>
      11             : #include <linux/string.h>
      12             : #include <linux/types.h>
      13             : 
      14             : struct device;
      15             : 
      16             : /*
      17             :  * bitmaps provide bit arrays that consume one or more unsigned
      18             :  * longs.  The bitmap interface and available operations are listed
      19             :  * here, in bitmap.h
      20             :  *
      21             :  * Function implementations generic to all architectures are in
      22             :  * lib/bitmap.c.  Functions implementations that are architecture
      23             :  * specific are in various include/asm-<arch>/bitops.h headers
      24             :  * and other arch/<arch> specific files.
      25             :  *
      26             :  * See lib/bitmap.c for more details.
      27             :  */
      28             : 
      29             : /**
      30             :  * DOC: bitmap overview
      31             :  *
      32             :  * The available bitmap operations and their rough meaning in the
      33             :  * case that the bitmap is a single unsigned long are thus:
      34             :  *
      35             :  * The generated code is more efficient when nbits is known at
      36             :  * compile-time and at most BITS_PER_LONG.
      37             :  *
      38             :  * ::
      39             :  *
      40             :  *  bitmap_zero(dst, nbits)                     *dst = 0UL
      41             :  *  bitmap_fill(dst, nbits)                     *dst = ~0UL
      42             :  *  bitmap_copy(dst, src, nbits)                *dst = *src
      43             :  *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src2
      44             :  *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src2
      45             :  *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src2
      46             :  *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2)
      47             :  *  bitmap_complement(dst, src, nbits)          *dst = ~(*src)
      48             :  *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal?
      49             :  *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap?
      50             :  *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2?
      51             :  *  bitmap_empty(src, nbits)                    Are all bits zero in *src?
      52             :  *  bitmap_full(src, nbits)                     Are all bits set in *src?
      53             :  *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits
      54             :  *  bitmap_set(dst, pos, nbits)                 Set specified bit area
      55             :  *  bitmap_clear(dst, pos, nbits)               Clear specified bit area
      56             :  *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area
      57             :  *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off)  as above
      58             :  *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n
      59             :  *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n
      60             :  *  bitmap_cut(dst, src, first, n, nbits)       Cut n bits from first, copy rest
      61             :  *  bitmap_replace(dst, old, new, mask, nbits)  *dst = (*old & ~(*mask)) | (*new & *mask)
      62             :  *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src)
      63             :  *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit)
      64             :  *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap
      65             :  *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz
      66             :  *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf
      67             :  *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf
      68             :  *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf
      69             :  *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf
      70             :  *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region
      71             :  *  bitmap_release_region(bitmap, pos, order)   Free specified bit region
      72             :  *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region
      73             :  *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst
      74             :  *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst
      75             :  *  bitmap_get_value8(map, start)               Get 8bit value from map at start
      76             :  *  bitmap_set_value8(map, value, start)        Set 8bit value to map at start
      77             :  *
      78             :  * Note, bitmap_zero() and bitmap_fill() operate over the region of
      79             :  * unsigned longs, that is, bits behind bitmap till the unsigned long
      80             :  * boundary will be zeroed or filled as well. Consider to use
      81             :  * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
      82             :  * respectively.
      83             :  */
      84             : 
      85             : /**
      86             :  * DOC: bitmap bitops
      87             :  *
      88             :  * Also the following operations in asm/bitops.h apply to bitmaps.::
      89             :  *
      90             :  *  set_bit(bit, addr)                  *addr |= bit
      91             :  *  clear_bit(bit, addr)                *addr &= ~bit
      92             :  *  change_bit(bit, addr)               *addr ^= bit
      93             :  *  test_bit(bit, addr)                 Is bit set in *addr?
      94             :  *  test_and_set_bit(bit, addr)         Set bit and return old value
      95             :  *  test_and_clear_bit(bit, addr)       Clear bit and return old value
      96             :  *  test_and_change_bit(bit, addr)      Change bit and return old value
      97             :  *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr
      98             :  *  find_first_bit(addr, nbits)         Position first set bit in *addr
      99             :  *  find_next_zero_bit(addr, nbits, bit)
     100             :  *                                      Position next zero bit in *addr >= bit
     101             :  *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit
     102             :  *  find_next_and_bit(addr1, addr2, nbits, bit)
     103             :  *                                      Same as find_next_bit, but in
     104             :  *                                      (*addr1 & *addr2)
     105             :  *
     106             :  */
     107             : 
     108             : /**
     109             :  * DOC: declare bitmap
     110             :  * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
     111             :  * to declare an array named 'name' of just enough unsigned longs to
     112             :  * contain all bit positions from 0 to 'bits' - 1.
     113             :  */
     114             : 
     115             : /*
     116             :  * Allocation and deallocation of bitmap.
     117             :  * Provided in lib/bitmap.c to avoid circular dependency.
     118             :  */
     119             : unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
     120             : unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
     121             : unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node);
     122             : unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node);
     123             : void bitmap_free(const unsigned long *bitmap);
     124             : 
     125             : /* Managed variants of the above. */
     126             : unsigned long *devm_bitmap_alloc(struct device *dev,
     127             :                                  unsigned int nbits, gfp_t flags);
     128             : unsigned long *devm_bitmap_zalloc(struct device *dev,
     129             :                                   unsigned int nbits, gfp_t flags);
     130             : 
     131             : /*
     132             :  * lib/bitmap.c provides these functions:
     133             :  */
     134             : 
     135             : int __bitmap_equal(const unsigned long *bitmap1,
     136             :                    const unsigned long *bitmap2, unsigned int nbits);
     137             : bool __pure __bitmap_or_equal(const unsigned long *src1,
     138             :                               const unsigned long *src2,
     139             :                               const unsigned long *src3,
     140             :                               unsigned int nbits);
     141             : void __bitmap_complement(unsigned long *dst, const unsigned long *src,
     142             :                          unsigned int nbits);
     143             : void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
     144             :                           unsigned int shift, unsigned int nbits);
     145             : void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
     146             :                          unsigned int shift, unsigned int nbits);
     147             : void bitmap_cut(unsigned long *dst, const unsigned long *src,
     148             :                 unsigned int first, unsigned int cut, unsigned int nbits);
     149             : int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
     150             :                  const unsigned long *bitmap2, unsigned int nbits);
     151             : void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
     152             :                  const unsigned long *bitmap2, unsigned int nbits);
     153             : void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
     154             :                   const unsigned long *bitmap2, unsigned int nbits);
     155             : int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
     156             :                     const unsigned long *bitmap2, unsigned int nbits);
     157             : void __bitmap_replace(unsigned long *dst,
     158             :                       const unsigned long *old, const unsigned long *new,
     159             :                       const unsigned long *mask, unsigned int nbits);
     160             : int __bitmap_intersects(const unsigned long *bitmap1,
     161             :                         const unsigned long *bitmap2, unsigned int nbits);
     162             : int __bitmap_subset(const unsigned long *bitmap1,
     163             :                     const unsigned long *bitmap2, unsigned int nbits);
     164             : int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
     165             : void __bitmap_set(unsigned long *map, unsigned int start, int len);
     166             : void __bitmap_clear(unsigned long *map, unsigned int start, int len);
     167             : 
     168             : unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
     169             :                                              unsigned long size,
     170             :                                              unsigned long start,
     171             :                                              unsigned int nr,
     172             :                                              unsigned long align_mask,
     173             :                                              unsigned long align_offset);
     174             : 
     175             : /**
     176             :  * bitmap_find_next_zero_area - find a contiguous aligned zero area
     177             :  * @map: The address to base the search on
     178             :  * @size: The bitmap size in bits
     179             :  * @start: The bitnumber to start searching at
     180             :  * @nr: The number of zeroed bits we're looking for
     181             :  * @align_mask: Alignment mask for zero area
     182             :  *
     183             :  * The @align_mask should be one less than a power of 2; the effect is that
     184             :  * the bit offset of all zero areas this function finds is multiples of that
     185             :  * power of 2. A @align_mask of 0 means no alignment is required.
     186             :  */
     187             : static inline unsigned long
     188             : bitmap_find_next_zero_area(unsigned long *map,
     189             :                            unsigned long size,
     190             :                            unsigned long start,
     191             :                            unsigned int nr,
     192             :                            unsigned long align_mask)
     193             : {
     194           0 :         return bitmap_find_next_zero_area_off(map, size, start, nr,
     195             :                                               align_mask, 0);
     196             : }
     197             : 
     198             : int bitmap_parse(const char *buf, unsigned int buflen,
     199             :                         unsigned long *dst, int nbits);
     200             : int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
     201             :                         unsigned long *dst, int nbits);
     202             : int bitmap_parselist(const char *buf, unsigned long *maskp,
     203             :                         int nmaskbits);
     204             : int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
     205             :                         unsigned long *dst, int nbits);
     206             : void bitmap_remap(unsigned long *dst, const unsigned long *src,
     207             :                 const unsigned long *old, const unsigned long *new, unsigned int nbits);
     208             : int bitmap_bitremap(int oldbit,
     209             :                 const unsigned long *old, const unsigned long *new, int bits);
     210             : void bitmap_onto(unsigned long *dst, const unsigned long *orig,
     211             :                 const unsigned long *relmap, unsigned int bits);
     212             : void bitmap_fold(unsigned long *dst, const unsigned long *orig,
     213             :                 unsigned int sz, unsigned int nbits);
     214             : int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
     215             : void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
     216             : int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
     217             : 
     218             : #ifdef __BIG_ENDIAN
     219             : void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
     220             : #else
     221             : #define bitmap_copy_le bitmap_copy
     222             : #endif
     223             : unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
     224             : int bitmap_print_to_pagebuf(bool list, char *buf,
     225             :                                    const unsigned long *maskp, int nmaskbits);
     226             : 
     227             : extern int bitmap_print_bitmask_to_buf(char *buf, const unsigned long *maskp,
     228             :                                       int nmaskbits, loff_t off, size_t count);
     229             : 
     230             : extern int bitmap_print_list_to_buf(char *buf, const unsigned long *maskp,
     231             :                                       int nmaskbits, loff_t off, size_t count);
     232             : 
     233             : #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
     234             : #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
     235             : 
     236             : static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
     237             : {
     238           0 :         unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
     239           0 :         memset(dst, 0, len);
     240             : }
     241             : 
     242             : static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
     243             : {
     244         329 :         unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
     245         329 :         memset(dst, 0xff, len);
     246             : }
     247             : 
     248             : static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
     249             :                         unsigned int nbits)
     250             : {
     251          35 :         unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
     252          35 :         memcpy(dst, src, len);
     253             : }
     254             : 
     255             : /*
     256             :  * Copy bitmap and clear tail bits in last word.
     257             :  */
     258             : static inline void bitmap_copy_clear_tail(unsigned long *dst,
     259             :                 const unsigned long *src, unsigned int nbits)
     260             : {
     261             :         bitmap_copy(dst, src, nbits);
     262             :         if (nbits % BITS_PER_LONG)
     263             :                 dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
     264             : }
     265             : 
     266             : /*
     267             :  * On 32-bit systems bitmaps are represented as u32 arrays internally, and
     268             :  * therefore conversion is not needed when copying data from/to arrays of u32.
     269             :  */
     270             : #if BITS_PER_LONG == 64
     271             : void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
     272             :                                                         unsigned int nbits);
     273             : void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
     274             :                                                         unsigned int nbits);
     275             : #else
     276             : #define bitmap_from_arr32(bitmap, buf, nbits)                   \
     277             :         bitmap_copy_clear_tail((unsigned long *) (bitmap),      \
     278             :                         (const unsigned long *) (buf), (nbits))
     279             : #define bitmap_to_arr32(buf, bitmap, nbits)                     \
     280             :         bitmap_copy_clear_tail((unsigned long *) (buf),         \
     281             :                         (const unsigned long *) (bitmap), (nbits))
     282             : #endif
     283             : 
     284             : static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
     285             :                         const unsigned long *src2, unsigned int nbits)
     286             : {
     287             :         if (small_const_nbits(nbits))
     288           7 :                 return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
     289             :         return __bitmap_and(dst, src1, src2, nbits);
     290             : }
     291             : 
     292           0 : static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
     293             :                         const unsigned long *src2, unsigned int nbits)
     294             : {
     295           0 :         if (small_const_nbits(nbits))
     296           0 :                 *dst = *src1 | *src2;
     297             :         else
     298           0 :                 __bitmap_or(dst, src1, src2, nbits);
     299           0 : }
     300             : 
     301             : static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
     302             :                         const unsigned long *src2, unsigned int nbits)
     303             : {
     304             :         if (small_const_nbits(nbits))
     305             :                 *dst = *src1 ^ *src2;
     306             :         else
     307             :                 __bitmap_xor(dst, src1, src2, nbits);
     308             : }
     309             : 
     310             : static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
     311             :                         const unsigned long *src2, unsigned int nbits)
     312             : {
     313             :         if (small_const_nbits(nbits))
     314           0 :                 return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
     315             :         return __bitmap_andnot(dst, src1, src2, nbits);
     316             : }
     317             : 
     318             : static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
     319             :                         unsigned int nbits)
     320             : {
     321             :         if (small_const_nbits(nbits))
     322             :                 *dst = ~(*src);
     323             :         else
     324           0 :                 __bitmap_complement(dst, src, nbits);
     325             : }
     326             : 
     327             : #ifdef __LITTLE_ENDIAN
     328             : #define BITMAP_MEM_ALIGNMENT 8
     329             : #else
     330             : #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
     331             : #endif
     332             : #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
     333             : 
     334           4 : static inline int bitmap_equal(const unsigned long *src1,
     335             :                         const unsigned long *src2, unsigned int nbits)
     336             : {
     337           4 :         if (small_const_nbits(nbits))
     338           4 :                 return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
     339           0 :         if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
     340             :             IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
     341           0 :                 return !memcmp(src1, src2, nbits / 8);
     342           0 :         return __bitmap_equal(src1, src2, nbits);
     343             : }
     344             : 
     345             : /**
     346             :  * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third
     347             :  * @src1:       Pointer to bitmap 1
     348             :  * @src2:       Pointer to bitmap 2 will be or'ed with bitmap 1
     349             :  * @src3:       Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
     350             :  * @nbits:      number of bits in each of these bitmaps
     351             :  *
     352             :  * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
     353             :  */
     354             : static inline bool bitmap_or_equal(const unsigned long *src1,
     355             :                                    const unsigned long *src2,
     356             :                                    const unsigned long *src3,
     357             :                                    unsigned int nbits)
     358             : {
     359             :         if (!small_const_nbits(nbits))
     360             :                 return __bitmap_or_equal(src1, src2, src3, nbits);
     361             : 
     362             :         return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
     363             : }
     364             : 
     365             : static inline int bitmap_intersects(const unsigned long *src1,
     366             :                         const unsigned long *src2, unsigned int nbits)
     367             : {
     368             :         if (small_const_nbits(nbits))
     369             :                 return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
     370             :         else
     371             :                 return __bitmap_intersects(src1, src2, nbits);
     372             : }
     373             : 
     374             : static inline int bitmap_subset(const unsigned long *src1,
     375             :                         const unsigned long *src2, unsigned int nbits)
     376             : {
     377             :         if (small_const_nbits(nbits))
     378           0 :                 return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
     379             :         else
     380           0 :                 return __bitmap_subset(src1, src2, nbits);
     381             : }
     382             : 
     383          67 : static inline bool bitmap_empty(const unsigned long *src, unsigned nbits)
     384             : {
     385          67 :         if (small_const_nbits(nbits))
     386          72 :                 return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
     387             : 
     388           0 :         return find_first_bit(src, nbits) == nbits;
     389             : }
     390             : 
     391             : static inline bool bitmap_full(const unsigned long *src, unsigned int nbits)
     392             : {
     393             :         if (small_const_nbits(nbits))
     394             :                 return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
     395             : 
     396         119 :         return find_first_zero_bit(src, nbits) == nbits;
     397             : }
     398             : 
     399             : static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
     400             : {
     401           1 :         if (small_const_nbits(nbits))
     402           8 :                 return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
     403           0 :         return __bitmap_weight(src, nbits);
     404             : }
     405             : 
     406             : static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
     407             :                 unsigned int nbits)
     408             : {
     409         238 :         if (__builtin_constant_p(nbits) && nbits == 1)
     410          64 :                 __set_bit(start, map);
     411         238 :         else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
     412           0 :                  IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
     413           0 :                  __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
     414             :                  IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
     415           0 :                 memset((char *)map + start / 8, 0xff, nbits / 8);
     416             :         else
     417         238 :                 __bitmap_set(map, start, nbits);
     418             : }
     419             : 
     420             : static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
     421             :                 unsigned int nbits)
     422             : {
     423         238 :         if (__builtin_constant_p(nbits) && nbits == 1)
     424           0 :                 __clear_bit(start, map);
     425         238 :         else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
     426           0 :                  IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
     427           0 :                  __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
     428             :                  IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
     429           0 :                 memset((char *)map + start / 8, 0, nbits / 8);
     430             :         else
     431         238 :                 __bitmap_clear(map, start, nbits);
     432             : }
     433             : 
     434             : static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
     435             :                                 unsigned int shift, unsigned int nbits)
     436             : {
     437             :         if (small_const_nbits(nbits))
     438             :                 *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
     439             :         else
     440             :                 __bitmap_shift_right(dst, src, shift, nbits);
     441             : }
     442             : 
     443             : static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
     444             :                                 unsigned int shift, unsigned int nbits)
     445             : {
     446             :         if (small_const_nbits(nbits))
     447             :                 *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
     448             :         else
     449             :                 __bitmap_shift_left(dst, src, shift, nbits);
     450             : }
     451             : 
     452             : static inline void bitmap_replace(unsigned long *dst,
     453             :                                   const unsigned long *old,
     454             :                                   const unsigned long *new,
     455             :                                   const unsigned long *mask,
     456             :                                   unsigned int nbits)
     457             : {
     458             :         if (small_const_nbits(nbits))
     459             :                 *dst = (*old & ~(*mask)) | (*new & *mask);
     460             :         else
     461             :                 __bitmap_replace(dst, old, new, mask, nbits);
     462             : }
     463             : 
     464             : static inline void bitmap_next_set_region(unsigned long *bitmap,
     465             :                                           unsigned int *rs, unsigned int *re,
     466             :                                           unsigned int end)
     467             : {
     468             :         *rs = find_next_bit(bitmap, end, *rs);
     469             :         *re = find_next_zero_bit(bitmap, end, *rs + 1);
     470             : }
     471             : 
     472             : /**
     473             :  * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
     474             :  * @n: u64 value
     475             :  *
     476             :  * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
     477             :  * integers in 32-bit environment, and 64-bit integers in 64-bit one.
     478             :  *
     479             :  * There are four combinations of endianness and length of the word in linux
     480             :  * ABIs: LE64, BE64, LE32 and BE32.
     481             :  *
     482             :  * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
     483             :  * bitmaps and therefore don't require any special handling.
     484             :  *
     485             :  * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
     486             :  * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
     487             :  * other hand is represented as an array of 32-bit words and the position of
     488             :  * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
     489             :  * word.  For example, bit #42 is located at 10th position of 2nd word.
     490             :  * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
     491             :  * values in memory as it usually does. But for BE we need to swap hi and lo
     492             :  * words manually.
     493             :  *
     494             :  * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
     495             :  * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
     496             :  * hi and lo words, as is expected by bitmap.
     497             :  */
     498             : #if __BITS_PER_LONG == 64
     499             : #define BITMAP_FROM_U64(n) (n)
     500             : #else
     501             : #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
     502             :                                 ((unsigned long) ((u64)(n) >> 32))
     503             : #endif
     504             : 
     505             : /**
     506             :  * bitmap_from_u64 - Check and swap words within u64.
     507             :  *  @mask: source bitmap
     508             :  *  @dst:  destination bitmap
     509             :  *
     510             :  * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
     511             :  * to read u64 mask, we will get the wrong word.
     512             :  * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
     513             :  * but we expect the lower 32-bits of u64.
     514             :  */
     515             : static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
     516             : {
     517             :         dst[0] = mask & ULONG_MAX;
     518             : 
     519             :         if (sizeof(mask) > sizeof(unsigned long))
     520             :                 dst[1] = mask >> 32;
     521             : }
     522             : 
     523             : /**
     524             :  * bitmap_get_value8 - get an 8-bit value within a memory region
     525             :  * @map: address to the bitmap memory region
     526             :  * @start: bit offset of the 8-bit value; must be a multiple of 8
     527             :  *
     528             :  * Returns the 8-bit value located at the @start bit offset within the @src
     529             :  * memory region.
     530             :  */
     531             : static inline unsigned long bitmap_get_value8(const unsigned long *map,
     532             :                                               unsigned long start)
     533             : {
     534           0 :         const size_t index = BIT_WORD(start);
     535           0 :         const unsigned long offset = start % BITS_PER_LONG;
     536             : 
     537           0 :         return (map[index] >> offset) & 0xFF;
     538             : }
     539             : 
     540             : /**
     541             :  * bitmap_set_value8 - set an 8-bit value within a memory region
     542             :  * @map: address to the bitmap memory region
     543             :  * @value: the 8-bit value; values wider than 8 bits may clobber bitmap
     544             :  * @start: bit offset of the 8-bit value; must be a multiple of 8
     545             :  */
     546             : static inline void bitmap_set_value8(unsigned long *map, unsigned long value,
     547             :                                      unsigned long start)
     548             : {
     549             :         const size_t index = BIT_WORD(start);
     550             :         const unsigned long offset = start % BITS_PER_LONG;
     551             : 
     552             :         map[index] &= ~(0xFFUL << offset);
     553             :         map[index] |= value << offset;
     554             : }
     555             : 
     556             : #endif /* __ASSEMBLY__ */
     557             : 
     558             : #endif /* __LINUX_BITMAP_H */

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