EngineKit
Angle.h
1 
2 
3 @class Angle;
4 
5 
6 @protocol AngleExport <JSExport>
7 + (instancetype)create;
8 //
9 + (instancetype)angleWithRadians:(CGFloat)radians;
10 + (instancetype)angleWithDegrees:(CGFloat)degrees;
11 + (instancetype)angleWithPiTimes:(CGFloat)ratio;
12 - (instancetype)initWithRadians:(CGFloat)radians;
13 - (instancetype)initWithDegrees:(CGFloat)degrees;
14 - (CGFloat)toRadians;
15 - (CGFloat)toDegrees;
16 @end
17 
23 @interface Angle : NSObject
29 + (instancetype)angleWithRadians:(CGFloat)radians;
35 + (instancetype)angleWithDegrees:(CGFloat)degrees;
41 + (instancetype)angleWithPiTimes:(CGFloat)ratio;
47 - (instancetype)initWithRadians:(CGFloat)radians;
53 - (instancetype)initWithDegrees:(CGFloat)degrees;
58 - (CGFloat)toRadians;
63 - (CGFloat)toDegrees;
64 @end
CGFloat toDegrees()
Definition: Angle.m:52
CGFloat toRadians()
Definition: Angle.m:48
Definition: Angle.h:6
Definition: Angle.h:23