EngineKit
SCNScene+Extension.h
1 
2 
3 #import <SceneKit/SceneKit.h>
4 
5 #import "Item.h"
6 
7 
8 typedef SCNScene Scene;
9 
10 
17 + (SCNScene *)shared;
23 - (void)addItem:(Item *)item;
24 @end
Definition: Item.h:8
Definition: SCNScene+Extension.h:11
SCNScene * shared()
Definition: SCNScene+Extension.m:8