EngineKit
Position.h
1 
2 
3 @class Position;
4 
5 @protocol PositionExport <JSExport>
6 @property (nonatomic) SCNVector3 vector;
7 
8 @property (nonatomic, readonly) CGFloat x;
9 @property (nonatomic, readonly) CGFloat y;
10 @property (nonatomic, readonly) CGFloat z;
11 
12 - (instancetype)initWithX:(CGFloat)x Y:(CGFloat)y Z:(CGFloat)z;
13 - (instancetype)initWithSCNVector:(SCNVector3)newValue;
14 - (instancetype)initWithCIVector:(CIVector *)newValue;
15 - (instancetype)initWithVector:(Vector *)vector;
16 - (instancetype)initWithArray:(NSArray *)array;
17 - (instancetype)initWithObject:(id)object;
18 - (BOOL)isEqualToVector:(SCNVector3)vector;
19 - (SCNVector3)toSCNVector;
20 @end
21 
22 
28 @end
Definition: Position.h:5
Definition: Position.h:27
Definition: Vector.h:35