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EngineKit
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#import <Cylinder.h>
Class Methods | |
| (instancetype) | + cylinder |
Class Methods inherited from Item | |
| (instancetype) | + create |
Class Methods inherited from <CylinderExport> | |
| (instancetype) | + create |
Properties | |
| CGFloat | radius |
| CGFloat | height |
Properties inherited from Shape | |
| id | color |
Properties inherited from Item | |
| SCNNode * | node |
| The node that this Item is wrapping. | |
| id | position |
| id | rotation |
| id | scale |
| SCNGeometry * | geometry |
Properties inherited from <CylinderExport> | |
| id | position |
| id | rotation |
| id | scale |
| id | color |
| CGFloat | radius |
| CGFloat | height |
A cylinder, with speficiable height and radius.
| + (SCNCylinder *) cylinder |
Creates a new instance of Cylinder, with the default measures set by SCNCylinder.
Cylinder. Reimplemented from <CylinderExport>.
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readwritenonatomicassign |
An alias for the SCNCylinder's height property. Speficies the extent of the cylinder in its y axis.
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readwritenonatomicassign |