EngineKit
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#import <Cylinder.h>
Class Methods | |
(instancetype) | + cylinder |
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(instancetype) | + create |
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(instancetype) | + create |
Properties | |
CGFloat | radius |
CGFloat | height |
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id | color |
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SCNNode * | node |
The node that this Item is wrapping. | |
id | position |
id | rotation |
id | scale |
SCNGeometry * | geometry |
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id | position |
id | rotation |
id | scale |
id | color |
CGFloat | radius |
CGFloat | height |
A cylinder, with speficiable height and radius.
+ (SCNCylinder *) cylinder |
Creates a new instance of Cylinder
, with the default measures set by SCNCylinder
.
Cylinder
. Reimplemented from <CylinderExport>.
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readwritenonatomicassign |
An alias for the SCNCylinder's height
property. Speficies the extent of the cylinder in its y
axis.
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readwritenonatomicassign |