EngineKit
Floor Class Reference

#import <Floor.h>

Inheritance diagram for Floor:
Shape <FloorExport> Item

Class Methods

(instancetype) + floor
 
- Class Methods inherited from Item
(instancetype) + create
 
- Class Methods inherited from <FloorExport>
(instancetype) + create
 

Additional Inherited Members

- Properties inherited from Shape
id color
 
- Properties inherited from Item
SCNNode * node
 The node that this Item is wrapping.
 
id position
 
id rotation
 
id scale
 
SCNGeometry * geometry
 
- Properties inherited from <FloorExport>
id position
 
id rotation
 
id scale
 
id color
 

Detailed Description

An inifinite plane, usually representing a floor or some type of background for a scene. Able to reflect the scene in front of it. Essentially, a wrapper for SCNFloor.

Method Documentation

+ (SCNFloor *) floor

Creates a new instance of Floor, spaning the xz plane and with y=0 (in its local coordinate space).

Returns
a new instance of Floor.

Reimplemented from <FloorExport>.


The documentation for this class was generated from the following files: