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EngineKit
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#import <Plane.h>
Class Methods | |
| (instancetype) | + plane |
Class Methods inherited from Item | |
| (instancetype) | + create |
Class Methods inherited from <PlaneExport> | |
| (instancetype) | + create |
Properties | |
| CGFloat | width |
| CGFloat | height |
Properties inherited from Shape | |
| id | color |
Properties inherited from Item | |
| SCNNode * | node |
| The node that this Item is wrapping. | |
| id | position |
| id | rotation |
| id | scale |
| SCNGeometry * | geometry |
Properties inherited from <PlaneExport> | |
| id | position |
| id | rotation |
| id | scale |
| id | color |
| CGFloat | width |
| CGFloat | height |
A plane, with limited width and height, is much like a square.
| + (SCNPlane *) plane |
Creates a new instance of Plane, with the default measures set by SCNPlane.
Plane. Reimplemented from <PlaneExport>.
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readwritenonatomicassign |
An alias for the SCNPlane's height property. Speficies the height used for the Plane, which represents its y axis extent.
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readwritenonatomicassign |
An alias for the SCNPlane's width property. Speficies the width used for the Plane, which represents its x axis extent.