EngineKit
|
#import <Pyramid.h>
Class Methods | |
(instancetype) | + pyramid |
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(instancetype) | + create |
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(instancetype) | + create |
Properties | |
CGFloat | width |
CGFloat | height |
CGFloat | length |
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id | color |
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SCNNode * | node |
The node that this Item is wrapping. | |
id | position |
id | rotation |
id | scale |
SCNGeometry * | geometry |
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id | position |
id | rotation |
id | scale |
id | color |
CGFloat | width |
CGFloat | height |
CGFloat | length |
A square based pyramid, with specifiable width, length and height.
+ (SCNPyramid *) pyramid |
Creates a new instance of Pyramid
, with the default measures set by SCNPyramid
.
Pyramid
. Reimplemented from <PyramidExport>.
|
readwritenonatomicassign |
An alias for the SCNPyramid's height
property. Speficies the height used for the Pyramid, which represents its y
axis extent.
|
readwritenonatomicassign |
An alias for the SCNPyramid's length
property. Speficies the length used for the Pyramid, which represents its z
axis extent.
|
readwritenonatomicassign |
An alias for the SCNPyramid's width
property. Speficies the width used for the Pyramid, which represents its x
axis extent.