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EngineKit
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#import <Pyramid.h>
Class Methods | |
| (instancetype) | + pyramid |
Class Methods inherited from Item | |
| (instancetype) | + create |
Class Methods inherited from <PyramidExport> | |
| (instancetype) | + create |
Properties | |
| CGFloat | width |
| CGFloat | height |
| CGFloat | length |
Properties inherited from Shape | |
| id | color |
Properties inherited from Item | |
| SCNNode * | node |
| The node that this Item is wrapping. | |
| id | position |
| id | rotation |
| id | scale |
| SCNGeometry * | geometry |
Properties inherited from <PyramidExport> | |
| id | position |
| id | rotation |
| id | scale |
| id | color |
| CGFloat | width |
| CGFloat | height |
| CGFloat | length |
A square based pyramid, with specifiable width, length and height.
| + (SCNPyramid *) pyramid |
Creates a new instance of Pyramid, with the default measures set by SCNPyramid.
Pyramid. Reimplemented from <PyramidExport>.
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readwritenonatomicassign |
An alias for the SCNPyramid's height property. Speficies the height used for the Pyramid, which represents its y axis extent.
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readwritenonatomicassign |
An alias for the SCNPyramid's length property. Speficies the length used for the Pyramid, which represents its z axis extent.
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readwritenonatomicassign |
An alias for the SCNPyramid's width property. Speficies the width used for the Pyramid, which represents its x axis extent.