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EngineKit
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#import <Torus.h>
Class Methods | |
| (instancetype) | + torus |
Class Methods inherited from Item | |
| (instancetype) | + create |
Class Methods inherited from <TorusExport> | |
| (instancetype) | + create |
Properties | |
| CGFloat | ringRadius |
| CGFloat | pipeRadius |
Properties inherited from Shape | |
| id | color |
Properties inherited from Item | |
| SCNNode * | node |
| The node that this Item is wrapping. | |
| id | position |
| id | rotation |
| id | scale |
| SCNGeometry * | geometry |
Properties inherited from <TorusExport> | |
| id | position |
| id | rotation |
| id | scale |
| id | color |
| CGFloat | ringRadius |
| CGFloat | pipeRadius |
A torus, which is a shape much like a donut, with specifiable ring radius and pipe radius.
| + (SCNTorus *) torus |
Creates a new instance of Torus, with the default measures set by SCNTorus.
Torus. Reimplemented from <TorusExport>.
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readwritenonatomicassign |
An alias for the SCNTorus's pipeRadius property. Speficies the radius that the Torus's pipe will have, or the donut's thickness.
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readwritenonatomicassign |
An alias for the SCNTorus's ringRadius property. Speficies the radius that the Torus's ring will have, or how wide the donut will be.